
Material expert validation got a percentage of 94.2% with very good qualifications, media expert validation got a percentage of 88.6% with very good qualifications. The level of validity of the results of the development of the SBI (Interactive Cultural Arts) learning media is determined by expert validators and student responses. Data analysis techniques used qualitatively and quantitatively. Data collection techniques used in this study are observation, interviews, questionnaires and documentation.

This study uses the ADDIE model which consists of 5 stages of development, namely, the stages of analysis (Analysis), design (Design), development (Development), implementation (Implementation), and evaluation (Evaluation). The purpose of this research is to produce learning media for SBI (Interactive Cultural Arts) to get to know the arts and culture of the Bima area in grade VI SDN Inpres 2 Lanta. Therefore, students hope that there will be adequate learning media used in learning activities so that they are able to provide understanding, foster interest and motivate student learning. Teachers have not used adequate learning media that can support the learning process to take place properly. In the process of learning activities students are required to memorize the material that is explained without showing an image / form of the material being taught.


Students are still passive in the implementation of learning. Based on the results of the needs analysis on observations and interviews, the problems found were students' learning motivation in learning local content was still lacking.
